Riccardo Lorenzi
I’m Riccardo Lorenzi, a professional game designer with expertise in AI interactions and behavior design. My career includes extensive experience at Milestone/Embracer, where I’ve specialized in gameplay conceptualization, producing design documentation, prototyping, and creating gameplay mechanics. I also focus on balancing and tuning systems to ensure engaging and polished experiences.
Experiences
During my educational years at the Game Design Academia I designed several board games and games.
Game Designer
A small Indie Studio founded by a group of friends closed just before realising its first game.